Opening up with a sudden rebel attack that destroys a prototype battleship, the game tasks the player with reinforcing and expanding sectors until this whole portion of the Gemini galaxy is under control. In trying to connect two separate genres, Warlords instead slips between the crack.
On the other, it forces you to fly a single ship while presenting very little actual control over other crafts, rendering your whole fleet little more than mindless pawns in the not-so grand galactic scheme. On one hand, it is built with all the hallmarks of a strategy game - fleet orders, context menus, and resource management. S tarpoint Gemini Warlords is a conflicted game.